Women
In the Media
Automation will change many jobs in agrifood
Alex Binkley, National Newswatch | September 24, 2024
Ottawa-Nearly one-third of the jobs in agriculture and one-fifth of those in food and beverage manufacturing could be taken over by automation within the next decade, which will require the development of new skill sets in the sector, says a report from the Conference Board of Canada.
Research
Gender, diversity and discrimination in the workplace
Workplace discrimination in Canada is a significant issue that affects a wide range of employees and has an impact on broader workplace culture. Discrimination in...
Project
Future-Proofing the Personal Support Worker Workforce: Toward Confidence, Competence and Resilience
The University Health Network (UHN) team collaborated with new and existing partners to develop and launch education and advocacy resources to increase PSW competence, confidence and resilience in providing safe and effective care.
Project
Empowering the Northern Workforce: Information Technology Readiness in the North
The University College of the North (UCN) developed the Information Technology Readiness North (InTeRN) program, which is exclusively designed for Northern Indigenous women.
Project
Resilience of Newcomer Women in Northwestern Ontario: Overcoming Economic Shock Due to the COVID-19 Pandemic
This project explored the employment challenges and recovery prospects of newcomer women in northwestern Ontario post-COVID-19.
Project
Skills, Explore, Achieve, Revive (SOAR)
Have questions about our work? Do you need access to a report in English or French? Please contact communications@fsc-ccf.ca. How to Cite This ReportChan, G.,...
Project
Resilience digital marketing prototype
Business owners from equity-deserving groups were among the hardest hit during the COVID-19 pandemic. Many of them were forced to pivot their businesses online and needed to quickly develop or sharpen their digital marketing capabilities.
Project
DMG studio startup social finance resource toolkit
There is a lack of representation of BIPOC, women and 2SLGBTQ+ peoples in the games development industry. Marginalized communities need specific skills to succeed in this burgeoning sector of the economy.








